Diablo 3‘s Witch Doctor, a ranged spellcaster who could summon undead “pets,” was a poor substitute, always feeling out of place in the game’s gothic universe.Īlthough the Witch Doctor could deal area-of-effect damage by sacrificing zombie mongrels, that ability was no Corpse Explosion, a celebrated and gory skill integral to Diablo 2‘s Necromancer. Diablo 3įans were disappointed when Diablo 2‘s Necromancer didn’t return for the game’s third iteration, released in 2012. Diablo 3‘s Necromancer lets you embody and manipulate D3‘s darkness, and by becoming a part of D3‘s morbid world, I felt more connected to it. The dungeon-crawler’s gore and corruption are assets of the 20-year-old franchise that, when you’re grinding for levels on end, can fade into the background.Īfter a few hours on Diablo 3, I’ve gone into unthinking destruction mode, killing monster upon monster as if I were a kid stomping on anthills. The Necromancer, which launched yesterday as a standalone purchasable class for $US15 ($20), is an avatar of Diablo 3‘s signature darkness. To reiterate: I detonated corpses to destroy a monster, then used that monster’s corpse to destroy the monsters that came out of its corpse.
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